Developer Tool · 2026 ·Creator · In progress
Game Studio
An AI pipeline that takes a one-paragraph game pitch all the way to a complete, visually-cohesive set of sprites, tiles, UI, and sound — by anchoring every generated asset to a shared style bible.
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Overview
Generating game art with AI is easy; generating a cohesive set of it is hard — every image drifts in a slightly different direction. Game Studio solves that by making consistency the whole point of the pipeline.
How it works
- Style bible — from a short design brief, it generates a style guide plus 3–5 canonical anchor images that define the look.
- Asset manifest — it enumerates every sprite, tile, UI element, and sound effect the game actually needs into a single
assets.yaml. - Pipeline — it walks the manifest and generates each asset (via Asset Builder) anchored to the style bible, with dry-run and selective-rebuild modes and approval tracking.
Status
v0.1 — the design and asset-generation flow works end to end, with a complete demo game (“Lantern,” a top-down adventure). Engine scaffolding is the next phase.
Built with Python Claude Code Gemini OpenAI YAML
Next project
Asset Builder →