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Developer Tool · 2026 ·Creator · In progress

Game Studio

An AI pipeline that takes a one-paragraph game pitch all the way to a complete, visually-cohesive set of sprites, tiles, UI, and sound — by anchoring every generated asset to a shared style bible.

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Overview

Generating game art with AI is easy; generating a cohesive set of it is hard — every image drifts in a slightly different direction. Game Studio solves that by making consistency the whole point of the pipeline.

How it works

  • Style bible — from a short design brief, it generates a style guide plus 3–5 canonical anchor images that define the look.
  • Asset manifest — it enumerates every sprite, tile, UI element, and sound effect the game actually needs into a single assets.yaml.
  • Pipeline — it walks the manifest and generates each asset (via Asset Builder) anchored to the style bible, with dry-run and selective-rebuild modes and approval tracking.

Status

v0.1 — the design and asset-generation flow works end to end, with a complete demo game (“Lantern,” a top-down adventure). Engine scaffolding is the next phase.

Built with Python Claude Code Gemini OpenAI YAML
Next project Asset Builder